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Machine

A machine, also known as a vehicle[citation needed] or car[citation needed], is a racing transportation device that pilots drive, preferablly around a track. Instead of wheels, a G-Diffuser System is what keeps the machine hovering just inches above the ground, thrusters allow it to move, and ailerons to turn. These machines can break the sound barrier, thanks to their ultra-compact plasma engines. A machine requires energy to stay in the race. Machines are capable of boosting. Machines have a body, boost, and grip rating, along with a weight, all with varying driving styles and feels, which can be adjusted in Machine Settings.
There are around sixty known registered machines in the F-Zero Execution Project.
It is possible to create a custom machine in Garage, which suggests that all machines consist of Body Parts, Cockpit Part, and Booster Parts in order to function.
View template Techniques | |
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Basic techniques | Blast Turn • Boost • Drift • Drift Turn • Long Jump • Rocket Start • Side Attack • Slide Turn • Spin Attack |
Advanced techniques | Momentum Throttle • Momentum Turbo Slide • Shift Boost • Side Attack Dive • Snaking • Space Flying |
View template F-Zero | |
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Pilots | Captain Falcon • Dr. Stewart • Pico • Samurai Goroh |
Machines | Blue Falcon • Fire Stingray • Golden Fox • Wild Goose |
Planets | Big Blue • Death Wind • Fire Field • Mute City • Port Town • Red Canyon • Sand Ocean • Silence • White Land |
Track Features | Anti-Gravity Guide Beam • Dash Zone • Down-Pull Magnet • Jump Plate • Left-Pull and Right-Pull Magnet • Magnetic Field Block Coat • Mine • Pit • Rough |
Mechanics | Boost • Drift • Energy • Rocket Start • Short Cut Foul |
Modes | Grand Prix • Practice • Records |
Other | Album • F-Zero: The Story of Captain Falcon • Mr. Zero • Official Recorder |
View template BS F-Zero Grand Prix / BS F-Zero Grand Prix 2 | |
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Machines | Blue Thunder • Fire Scorpion • Green Amazone • Luna Bomber |
Venues | Big Blue • Death Wind • Fire Field • Forest • Metal Fort • Mute City • Port Town • Red Canyon • Sand Ocean • Sand Storm • Silence • White Land |
Track Features | Anti-Gravity Guide Beam • Dash Zone • Down-Pull Magnet • Jump Plate • Left-Pull and Right-Pull Magnet • Magnetic Field Block Coat • Mine • Pit • Rough |
Mechanics | Boost • Drift • Energy • Rocket Start • Short Cut Foul |
Modes | Free Practice • Grand Prix • Records |
Others | Official Recorder |
View template F-Zero: Maximum Velocity | |
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Pilots | Alexander O'Neil • Blitz Wagner • Jane B. Christie • Kent Akechi • Kumiko • Lord Cyber • Megan • Mickey Marcus • Nichi • Professor Yazoo Jr. |
Machines | Falcon MK-2 • Fighting Comet • Fire Ball • Hot Violet • J. B. Crystal • Jet Vermilion • Silver Thunder • Sly Joker • The Stingray • Wind Walker |
Venues | Ancient Mesa • Beacon Port • Bianca City • Cloud Carpet • Crater Land • Empyrean Colony • Fire Field • Stark Farm • Silence • Synobazz • Tenth Zone East |
Track Features | Anti-Gravity Guide Beam • Crater • Dash Zone • Down-Pull Magnet • Jump Plate • Magnetic Field Block Coat • Mine • Motion Strip • Pit • Rough • Twist Plate |
Mechanics | Boost • Blast Turn • Drift • Drift Turn • Energy |
Modes | Championship • Demonstration • Grand Prix • Password • Records • Replay • Training |
- Articles needing citations
- F-Zero Machines
- BS F-Zero Grand Prix Machines
- BS F-Zero Grand Prix 2 Machines
- F-Zero X Machines
- F-Zero: Maximum Velocity Machines
- F-Zero GX Machines
- F-Zero AX Machines
- F-Zero: GP Legend (video game) Machines
- F-Zero: GP Legend (anime) Machines
- F-Zero Climax Machines
- Super Smash Bros. Melee
- Super Smash Bros. Brawl
- Super Smash Bros. for Nintendo 3DS/Wii U
- Super Smash Bros. Ultimate