Super Smash Bros. for Nintendo 3DS/Wii U
Super Smash Bros. for Nintendo 3DS/Wii U | |
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Super Smash Bros. for Nintendo 3DS Super Smash Bros. for Wii U | |
Details | |
Developer | HAL, Namco |
Publisher | Nintendo |
Director(s) | |
Producer(s) | |
Platform(s) | Nintendo 3DS, Wii U |
No. of players | Single-player, multiplayer |
Release dates | |
North America | October 3, 2014 |
Japan | September 13, 2014 |
Europe | October 3, 2014 |
China | |
Australia | October 4, 2014 |
Ratings
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ACB | PG |
CERO | A |
ESRB | 10+ |
OFLC | PG |
PEGI | 12 |
Installments | |
Previous game | Super Smash Bros. Brawl |
Next game | Super Smash Bros. Ultimate |
External websites | |
Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U, known collectively by the community as Super Smash Bros. 4, is a fighting game featuring a variety of Nintendo characters. Together, they form the fourth installment of the Super Smash Bros. series. Both games feature the same playable characters, though with different stages and graphics.
F-Zero representation
Captain Falcon returns once again as a playable character, available from the very beginning of the game. The F-Zero stage in Super Smash Bros. for 3DS is "Mute City", based on the Mute City course from the original F-Zero game, while Brawl's Port Town Aero Dive stage returns in the Wii U game. Captain Falcon retains his special attacks and basic attacks from the previous game, though his attacks now have more speed and power. Captain Falcon also gains an amiibo that was released in the second wave of Super Smash Bros. related amiibo.
Samurai Goroh returns as an Assist Trophy, retaining all his functionality, but can be damaged.