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F-Zero Climax

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F-Zero Climax
F-ZeroClimax.jpg
Details
Developer Suzak
Publisher Nintendo
Director(s) Yutaka Hirata
Azusa Tajima
Producer(s) Satoru Iwata
Hitoshi Yamagami
Platform(s) Game Boy Advance, Virtual Console
Genre(s) Racing
No. of players Single player, Multiplayer, Track editor
Release dates
Japan GBA: October 21, 2004
Wii U VC: December 16, 2015
Ratings
CERO A
Installments
Previous game F-Zero: GP Legend
External websites
Twitch icon.png Speedruncom icon.png StrategyWiki icon.png Wikipedia icon.png

F-Zero Climax (F-ZERO クライマックス[1], Efuzero kuraimakkusu[?]) is a futuristic racing video game for the Nintendo Game Boy Advance handheld. It was released exclusively in Japan on October 21, 2004. Like its handheld predecessor, F-Zero: GP Legend, Climax was published by Nintendo and developed by both them and Suzak.

F-Zero Climax is the sixth and final main installment in the F-Zero series and the third to be released for the Game Boy Advance. This is the only F-Zero game to have a built-in track editor without the need for an expansion or add-on. Custom tracks can be saved to one of thirty slots for future use and they can be exchanged with other players via link cable. If memory becomes full or link cable connection cannot be done, the game can generate a password for the track; when it is input on any F-Zero Climax cartridge, the password will generate the track instantly.

Another unique feature is that one may download the game by link cable with just one game pack, as someone would do with a DS. But only one track may be played this way, and the two pilots are always the same.

Modes

Circuits

Bronze
Standard
Mute City Six Carat
Mute City
Six Carat
Sand Ocean High Speed Edge
Sand Ocean
High Speed Edge
Port Town Sky Highway
Port Town
Sky Highway
White Land Wolf
White Land
Wolf
Fire Field Heat Circuit
Fire Field
Heat Circuit
Silver
Standard
Big Blue Slalom
Big Blue
Slalom
Red Canyon Inside Out
Red Canyon
Inside Out
Mist Flow Double Link
Mist Flow
Double Link
Fire Field Front Line
Fire Field
Front Line
Silence Nightmare
Silence
Nightmare
Gold
Standard
Lightning R Trace
Lightning
R Trace
Port Town Half Dome
Port Town
Half Dome
Sand Ocean Key Break
Sand Ocean
Key Break
Big Blue Slip Down
Big Blue
Slip Down
Illusion Lost Way
Illusion
Lost Way
Bronze
Expert
Mute City Eight Carat
Mute City
Eight Carat
White Land White Wolf
White Land
White Wolf
Big Blue Arch Hill
Big Blue
Arch Hill
Port Town Sky Highway II
Port Town
Sky Highway II
Red Canyon Inside Out II
Red Canyon
Inside Out II
Silver
Expert
Sand Ocean High Speed Edge II
Sand Ocean
High Speed Edge II
Lightning Trust Jump
Lightning
Trust Jump
Mist Flow Mist Ring
Mist Flow
Mist Ring
Mute City Cactus Circuit
Mute City
Cactus Circuit
Fire Field Burnt Out Rink
Fire Field
Burnt Out Rink
Gold
Expert
White Land Hornet
White Land
Hornet
Silence Nightmare Fear
Silence
Nightmare Fear
Big Blue Single Course
Big Blue
Single Course
Sand Ocean Key Break II
Sand Ocean
Key Break II
Illusion Lost Way II
Illusion
Lost Way II
Bronze
Master
Red Canyon Barrel Roll
Red Canyon
Barrel Roll
Sand Ocean High Speed Edge III
Sand Ocean
High Speed Edge III
Lightning G Trace
Lightning
G Trace
Mute City Ten Carat
Mute City
Ten Carat
White Land Last Wolf
White Land
Last Wolf
Silver
Master
Mute City Cactus Circuit II
Mute City
Cactus Circuit II
Mist Flow Puzzle Ring
Mist Flow
Puzzle Ring
Lightning Loss Landing
Lightning
Loss Landing
Fire Field Front Line II
Fire Field
Front Line II
Silence Nightmare One
Silence
Nightmare One
Gold
Master
Port Town Half Dome II
Port Town
Half Dome II
White Land Hornet House
White Land
Hornet House
Sand Ocean Key Break III
Sand Ocean
Key Break III
Big Blue Twin Course
Big Blue
Twin Course
Illusion Lost Way III
Illusion
Lost Way III
Platinum Mute City Multiply
Mute City
Multiply
Big Blue Big Billow
Big Blue
Big Billow
Silence Silence II
Silence
Silence II
Port Town Great Wings
Port Town
Great Wings
Red Canyon Red Canyon II
Red Canyon
Red Canyon II
Sand Ocean Sand Ocean
Sand Ocean
Sand Ocean
White Land White Land II
White Land
White Land II
Fire Field Fire Field
Fire Field
Fire Field

Returning Characters

New Characters

Championship

FZC Minimap White Land Eagle Circuit.png

White Land: Eagle Circuit

FZC Jump Plate.png

Cut Content

Main article: F-Zero Climax on The Cutting Room Floor

Trivia

  • The maximum speed the player can reach is at 1920 km/h. This speed can be reached easily by creating a custom track with multitude of arrow plates.
  • This is the only F-Zero game, not including the BS F-Zero titles, that has never been released outside of Japan.
  • This game has 53 courses due from the Normal, Expert, and Master difficulty variations of cups, exceptions to Platinum Cup.

References

External links