Welcome to the F-Zero Wiki! To get started with editing, please create an account.
F-Zero Wiki has been upgraded to MediaWiki version 1.39.5. Please report any bugs or erratic behavior to staff.

Sonic Phantom

From F-Zero Wiki, the F-Zero encyclopedia
Jump to navigationJump to search
This article is a stub.

You can help the F-Zero Wiki by expanding it.

Sonic Phantom
Sonic Phantom.png
Vehicle information
Pilot The Skull
Number 16
Creator Abinus Company
Engine CY97-X4x1 (3 in the Game Boy Advance games)
Vehicle statistics
Weight 1010 kg
Body C
Boost A
Grip D

The Sonic Phantom is The Skull's racing machine in the F-Zero race since F-Zero X. It was created by an entertainment planning company known as Abinus, that specializes in combing science with black magic. It is the first racing machine in F-Zero history to use compact aura engines, though it operates by drawing energy from living creatures. The Sonic Phantom has a strong boost with an average body, but a below-average grip.

Profiles and statistics

F-Zero X

The Sonic Phantom becomes available after earning twelve X's in Grand Prix races alongside the Space Angler, Mighty Typhoon, Hyper Speeder, Green Panther, and Black Bull. It is available to use in four colors: Blue (default), red, magenta, and grey.

F-Zero GX

The Sonic Phantom is available to use in four colors: Blue (default), yellow, green, and red.

Sonic Phantom.png Sonic Phantom
Body Boost Grip
Made by Engine Weight
Abinus Company CY97-X4x1 1010kg
This machine was developed by Abinus, an entertainment planning company known for combining science and black magic. This lightweight machine is the first in F-Zero history to boast compact aura engines operating on reactive energy from living organisms. Not only that, but it also has the best boost performance available. There is a terrible rumor going around that The Skull uses black magic to suck out the energy needed to fuel this machine from race spectators.

F-Zero: GP Legend

The Sonic Phantom becomes available after clearing all the challenges in the A-Class Zero Test. It's acceleration is slightly slow but has a good top speed and strong cornering.

F-Zero Climax

The Sonic Phantom becomes available after completing the platinum cup on expert or higher.

Design and namesake


The Sonic Phantom is a part slim, part wide racecar. The back portion is shaped like a head spade with a flat nose. Within this area is the engine with a crystalline canopy, spoiler and a cooling vent on both protruding sides. Connected to the front is a thin, triangular-shaped chassis with two drag fins at the end. The machine's primary color is blue with white fins, spoiler and striped printing resembling a ribcage.


The Sonic Phantom combines the words sonic, having a speed approaching that of the speed of sound and phantom, another term for ghost, the spirit of a dead body.


The sonic part of Sonic Phantom relates to the vehicle's high-tier speeds that it can reach which can far exceed the actual speed of sound. Phantom relates to The Skull's deceased status as he and a ghost relate to the undead. The ribcage pattern can relate to how certain works of fiction depict ghosts with an exposed ribcage.

Differences between games

The Sonic Phantom's primary changes occurred during its transition from F-Zero GX to F-Zero: GP Legend. Its back body portion became more square-like in shape and gained two engines arranged in an upside-down V shape.



  • The Sonic Phantom has two graphical errors in F-Zero GX.
    • When the A button is held, there appears to be two exhaust trails despite the fact there's only one CY97-X4 engine.
    • The Sonic Phantom lacks a steering wheel although The Skull's animation shows him holding and turning one as he races.
  • The Sonic Phantom's creator, Abinus Company is an anagram of Anubis, the Egyptian God of Mummification.
Machines of F-Zero
Racer #15
Big Fang
Racer #16
Sonic Phantom
Racer #17
Green Panther