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Garage

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The Garage is a feature originally implemented in F-Zero X Expansion Kit, as Create Machine; it was later retooled for the Garage in F-Zero GX. In both games, it allows the player to design their own vehicles.

In F-Zero X

Create Machine as it appears in F-Zero X.

The Create Machine mode allowed players to design their own vehicles. Players could choose a variety of cockpits, wings, and bodies, 6 of each, in order to create their own machine, with each part increasing or decreasing the mass of the vehicle. Players could also customise their vehicle with a variety of pre-designed logos, racing stripes, or by colouring different parts of the machine.

While players could freely set the stats of their machine, body, boost, and grip, they were allotted 10 "points" to do so, with higher grades requiring more points; an E rank would cost only one point, whereas an A rank would cost 5 points.

In order to use the vehicle proper, player has to set to a specific pilot; doing so will replace the pilot's default vehicle with that of the custom machine in-game.

Custom machines can be saved for later use in the menu.

Super machines

A file built into F-Zero X, called "Super", allows the player to access three Super machines that feature stats the player cannot attain in regular gameplay. They replace the Blue Falcon, Fire Stingray, and White Cat with the Super Falcon, Super Stingray, and Super Cat, respectively.

In F-Zero GX

The Garage as it appears in F-Zero GX

Referred to as the Garage in this game, players can again create custom vehicles using a variety of parts (Body Parts, Cockpit Part, and Booster Parts) that can be purchased from the F-Zero Shop. Unlike the previous game, the player cannot name their vehicle, nor can they choose the stats of their machine; both of these are instead determined by what selection of parts are used to create the vehicle. The colours of each individual part, however, can still be customised, and up to four custom emblems made from the Emblem Editor can be added to the vehicle. Players can save up to four machines on a single memory card, collectively taking up 18 blocks; that said, garage data can be loaded from either Slot A or Slot B of the console.

As the garage data is loaded separately from the game's data, the player no longer has to "overwrite" a pilot's vehicle; rather, the player simply picks a pilot for their machine and can load it separately from their standard vehicle.

Special machines

By default, machines designed in the Garage generally take their name after the parts used to construct them; however, using a specific set of parts can cause the final machine to have a special name that does not specifically correlate to any of the custom parts used, as listed below.

Special Machines
Name Body Boost Grip Weight Body Cockpit Booster
Queen Sapphire E C D 880kg Splash Whale Crystal Egg Comet -V
Bird Of Paradise D D D 900kg Optical Wing Moon Snail Impulse 220
Ground Wave D D C 920kg Liberty Manta Sonic Soldier Jupiter -Q
Out Rider D D E 960kg Funny Swallow Windy Shark Bazooka -YS
Icarus Wing D D E 980kg Funny Swallow Dark Chaser Saturn -SG
Fortissimo D D C 1000kg Optical Wing Red Rex Jupiter -Q
Trickster D D C 1010kg Optical Wing Cyber Fox Impulse 220
Paper Craft E E A 1040kg Speedy Dragon Garnet Phantom Euros -01
Savanna Buggy D E B 1060kg Optical Wing Heat Snake Euros -01
Dragoon E B C 1100kg Speedy Dragon Bright Spear Raiden -88
Red Salamander E C B 1100kg Splash Whale Heat Snake Triangle -GT
Gargoyle D C C 1170kg Funny Swallow Bright Spear Boxer -2C
Liberator D C C 1170kg Funny Swallow Scud Viper Bluster -X
Blue Streak C C D 1170kg Holy Spider Wonder Worm Triangle -GT
Carbuncle C E B 1180kg Holy Spider Heat Snake Euros -01
Long Shot C C E 1220kg Rapid Barrel Aerial Bullet Scorpion -R
Enigma C C D 1250kg Silver Sword Wonder Worm Triangle -GT
Valkyrie D D A 1290kg Optical Wing Garnet Phantom Jupiter -Q
Splash Mermaid C D C 1290kg Aqua Goose Cyber Fox Impulse 220
Astro Scorpion C C E 1330kg Space Cancer Dark Chaser Scorpion -R
Fantasista D A C 1360kg Liberty Manta Scud Viper Triple -Z
Salvation C B D 1390kg Rapid Barrel Blast Cam. Raiden -88
Emerald Pegasus C D B 1390kg Sky Horse Spark Bird Impulse 220
Hermit Crab C B E 1410kg Space Cancer Rave Drifter Meteor -RR
Master Work C B D 1440kg Sky Horse Moon Snail Titan -G4
Centaurus B E B 1490kg Wild Chariot Spark Bird Euros -01
Alexander C B C 1530kg Silver Sword Bright Spear Punisher -4X
Liberty Triton B D B 1540kg Fire Wolf Heat Snake Impulse 220
Super Nova B C E 1610kg Giant Planet Rave Drifter Bluster -X
Triumph B E B 1690kg Valiant Jaguar Spark Bird Euros -01
Grand Elephant B B E 1710kg Valiant Jaguar Rave Drifter Extreme -ZZ
Beat The Beast B B C 1740kg Fire Wolf Muscle Gorilla Titan -G4
Bahamut B D A 1770kg Mad Bull Crazy Buffalo Mars -EX
Scorcher B E A 1780kg Valiant Jaguar Garnet Phantom Sunrise 140
Aqua Griffin C A C 1810kg Aqua Goose Sonic Soldier Devilfish -RX
Fire Ball B C A 1830kg Fire Wolf Garnet Phantom Boxer -2C
Leviathan A E E 1830kg Dread Hammer Dark Chaser Sunrise 140
High Roller A D E 1980kg Big Tyrant Rave Drifter Bazooka -YS
Eliminator C A A 2000kg Rapid Barrel Combat Cannon Devilfish -RX
Desert Camel A D D 2030kg Big Tyrant Blast Cam. Bazooka -YS
Trailblazer A E B 2080kg Dread Hammer Energy Crest Sunrise 140
Hippopotamus A D D 2110kg Megalo Cruiser Crystal Egg Saturn -SG
Poseidon A B E 2170kg Dread Hammer Rave Drifter Meteor -RR
Van Guard C A A 2180kg Aqua Goose Combat Cannon Thunderbolt -V2
Bandersnatch A B C 2190kg Grand Base Sonic Soldier Meteor -RR
Sockdolager A C C 2210kg Big Tyrant Muscle Gorilla Boxer -2C
Notorious Gear A D A 2260kg Dread Hammer Crazy Buffalo Impulse 220
Big Ace A B E 2330kg Megalo Cruiser Rave Drifter Meteor -RR
Don Quixote A D B 2330kg Megalo Cruiser Energy Crest Jupiter -Q
King Neptune A B B 2380kg Grand Base Super Lynx Titan -G4
Almagest A B B 2390kg Grand Base Spark Bird Extreme -ZZ
Nightmare A A E 2480kg Grand Base Aerial Bullet Thunderbolt -V2
Final Revolution A B A 2620kg Dread Hammer Crazy Buffalo Punisher -4X
Hard Banger A A A 3080kg Megalo Cruiser Combat Cannon Thunderbolt -V2

In F-Zero AX

As an arcade game, F-Zero AX does not have a dedicated Garage mode; however, if the player elects to use a custom machine in the game instead of the standard 14 racers, they are given access to a random AX machine made with random AX parts with a random pilot. After each race, the player can choose to switch components of their machine with credits saved to the player's licence card, as well as select another random pilot.

If a memory card with F-Zero GX's garage data is inserted into the machine before play, then the player can use their own garage data instead of a random custom machine. Furthermore, if the player uses a custom machine in F-Zero AX, all of its parts will be unlocked for use in F-Zero GX's garage.