The Stingray
From F-Zero Wiki, the F-Zero encyclopedia
Jump to navigationJump to search
This article is a stub.
You can help the F-Zero Wiki by expanding it.
|
The Stingray is Alexander O'Neil's machine in F-Zero Maximum Velocity. It is a green and white machine with a flat portion making up the middle on the vertical view, two engines mounted on top of each other, black vents, giant green fins, a giant all glass canopy and the name of the vehicle printed on the wings albeit lacking "the." It has the second fastest top speed, good armor and the longest boost at twelve seconds. Both it's turning performance and stability are only average and the acceleration is below average while the boost is the slowest in the roster.
Unlock Criteria
- Beat Expert Class on Pawn, Knight, and Bishop. Also unlocks Queen cup.
Machines of F-Zero | ||
Racer #NA |
Racer #NA The Stingray |
Racer #NA |
v F-Zero: Maximum Velocity | |
---|---|
Pilots | Alexander O'Neill • Blitz Wagner • Jane B. Christie • Kent Akechi • Kumiko • Lord Cyber • Megan • Mickey Marcus • Nichi • Professor Yazoo Jr. |
Machines | Falcon MK-2 • Fighting Comet • Fire Ball • Hot Violet • J. B. Crystal • Jet Vermilion • Silver Thunder • Sly Joker • The Stingray • Wind Walker |
Venues | Ancient Mesa • Beacon Port • Bianca City • Cloud Carpet • Crater Land • Empyrean Colony • Fire Field • Stark Farm • Silence • Synobazz • Tenth Zone East |
Track Features | Anti-Gravity Guide Beam • Crater • Dash Zone • Jump Plate • Magnetic Field Block Coat • Mine • Motion Strip • Pull Magnet • Pit • Rough • Twist Plate |
Mechanics | Boost • Blast Turn • Drift • Drift Turn • Energy |
Modes | Championship • Demonstration • Grand Prix • Password • Records • Replay • Training |