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Anti-Gravity Guide Beam
Anti-Gravity Guide Beams[1] are a track feature that keep machines on the track, but at the cost of reducing their energy and speed. If a machine grazes one, they lose energy and speed for as long as they are touching it, but if they bump into the edge, they will ricochet and lose control in addition to power and speed loss. They can be jumped over with Jump Plates, so the pilot has to take great care while airborne, or else they can retire by falling off course. They come in many different colors to match the venue they reside. There could also be patches of Anti-Gravity Guide Beams, like in White Land II, Fire Field, and Port Town: Half Dome, which the pilot can cut through. In the Game Boy Advance games, the Anti-Gravity Guide Beams flash.
In F-Zero X and F-Zero GX, they take on an appearance to that of guard rails, but Mute City is the only venue that takes on the style of Anti-Gravity Guide Beams. Going through tunnels and segments of track with high walled versions also exist. There are segments of track that do not have guard rails, or allow the machine to leap off the track unassisted by jump plates, to keep racers on the track. Some venues, such as Illusion, lack Anti-Gravity Guide Beams entirely.
Interestingly, the Anti-Gravity Guide Beams will force racers toward the direction of the race's flow when run into, even if the racer runs into the wall when driving the course backwards.
Gallery
F-Zero, Wild Goose near Anti-Gravity Guide Beams that are orange
F-Zero: Maximum Velocity, in Tenth Zone East
F-Zero Climax, getting damaged by Anti-Gravity Guide Beams because of the Motion Strip
References
v F-Zero | |
---|---|
Pilots | Captain Falcon • Dr. Stewart • Pico • Samurai Goroh |
Machines | Blue Falcon • Fire Stingray • Golden Fox • Wild Goose |
Planets | Big Blue • Death Wind • Fire Field • Mute City • Port Town • Red Canyon • Sand Ocean • Silence • White Land |
Tracks | Mute City I • Big Blue • Sand Ocean • Death Wind I • Silence |
Mute City II • Port Town I • Red Canyon I • White Land I • White Land II | |
Mute City III • Death Wind II • Port Town II • Red Canyon II • Fire Field | |
Track Features | Anti-Gravity Guide Beam • Dash Zone • Jump Plate • Magnetic Field Block Coat • Mine • Pull Magnet • Pit • Rough |
Mechanics | Boost • Drift • Energy • Rocket Start • Short Cut Foul |
Modes | Grand Prix • Practice • Records |
Other | Album • F-Zero: The Story of Captain Falcon • Mr. Zero • Official Recorder |
v BS F-Zero Grand Prix / BS F-Zero Grand Prix 2 | |
---|---|
Machines | Blue Thunder • Fire Scorpion • Green Amazone • Luna Bomber |
Venues | Big Blue • Death Wind • Fire Field • Forest • Metal Fort • Mute City • Port Town • Red Canyon • Sand Ocean • Sand Storm • Silence • White Land |
Track Features | Anti-Gravity Guide Beam • Dash Zone • Jump Plate • Magnetic Field Block Coat • Mine • Pit • Pull Magnet • Rough |
Mechanics | Boost • Drift • Energy • Rocket Start • Short Cut Foul |
Modes | Free Practice • Grand Prix • Records |
Others | Official Recorder |
v F-Zero: Maximum Velocity | |
---|---|
Pilots | Alexander O'Neill • Blitz Wagner • Jane B. Christie • Kent Akechi • Kumiko • Lord Cyber • Megan • Mickey Marcus • Nichi • Professor Yazoo Jr. |
Machines | Falcon MK-2 • Fighting Comet • Fire Ball • Hot Violet • J. B. Crystal • Jet Vermilion • Silver Thunder • Sly Joker • The Stingray • Wind Walker |
Venues | Ancient Mesa • Beacon Port • Bianca City • Cloud Carpet • Crater Land • Empyrean Colony • Fire Field • Stark Farm • Silence • Synobazz • Tenth Zone East |
Track Features | Anti-Gravity Guide Beam • Crater • Dash Zone • Jump Plate • Magnetic Field Block Coat • Mine • Motion Strip • Pull Magnet • Pit • Rough • Twist Plate |
Mechanics | Boost • Blast Turn • Drift • Drift Turn • Energy |
Modes | Championship • Demonstration • Grand Prix • Password • Records • Replay • Training |
Track features | |
---|---|
Obstacles | Anti-Gravity Guide Beam • Crater • Cylinder • Half Pipe • Laser • Magnetic Field Block Coat • Mine • Motion Strip • Pipe • Pull Magnet • Rough • Trap • Twist Plate |
Features | Jump Plate • Dash Zone • Pit • Official Recorder |