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Pit
Pits, also known as Pit Rows, Pit Runs, Pit Zones, or Pit Areas, are a recurring track feature in the F-Zero series. Upon being run over, they heal a machine's energy. The longer a pilot drives through one of these patches, the more energy they replenish.
In F-Zero and F-Zero: Maximum Velocity, it is optional but recommended to replenish energy. In F-Zero X, F-Zero GX, F-Zero: GP Legend, F-Zero Climax, and F-Zero 99, it is essential to replenish energy for boosting more than just a handful of times. In F-Zero and F-Zero 99, if a machine is intersecting a pit in Death Wind, the wind will have no effect on it. The Official Recorder distributes energy back to the pilot.
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v F-Zero | |
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Pilots | Captain Falcon • Dr. Stewart • Pico • Samurai Goroh |
Machines | Blue Falcon • Fire Stingray • Golden Fox • Wild Goose |
Planets | Big Blue • Death Wind • Fire Field • Mute City • Port Town • Red Canyon • Sand Ocean • Silence • White Land |
Tracks | Mute City I • Big Blue • Sand Ocean • Death Wind I • Silence |
Mute City II • Port Town I • Red Canyon I • White Land I • White Land II | |
Mute City III • Death Wind II • Port Town II • Red Canyon II • Fire Field | |
Track Features | Anti-Gravity Guide Beam • Dash Zone • Jump Plate • Magnetic Field Block Coat • Mine • Pull Magnet • Pit • Rough |
Mechanics | Boost • Drift • Energy • Rocket Start • Short Cut Foul |
Modes | Grand Prix • Practice • Records |
Other | Album • F-Zero: The Story of Captain Falcon • Mr. Zero • Official Recorder |
v BS F-Zero Grand Prix / BS F-Zero Grand Prix 2 | |
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Machines | Blue Thunder • Fire Scorpion • Green Amazone • Luna Bomber |
Venues | Big Blue • Death Wind • Fire Field • Forest • Metal Fort • Mute City • Port Town • Red Canyon • Sand Ocean • Sand Storm • Silence • White Land |
Track Features | Anti-Gravity Guide Beam • Dash Zone • Jump Plate • Magnetic Field Block Coat • Mine • Pit • Pull Magnet • Rough |
Mechanics | Boost • Drift • Energy • Rocket Start • Short Cut Foul |
Modes | Free Practice • Grand Prix • Records |
Others | Official Recorder |
v F-Zero: Maximum Velocity | |
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Pilots | Alexander O'Neill • Blitz Wagner • Jane B. Christie • Kent Akechi • Kumiko • Lord Cyber • Megan • Mickey Marcus • Nichi • Professor Yazoo Jr. |
Machines | Falcon MK-2 • Fighting Comet • Fire Ball • Hot Violet • J. B. Crystal • Jet Vermilion • Silver Thunder • Sly Joker • The Stingray • Wind Walker |
Venues | Ancient Mesa • Beacon Port • Bianca City • Cloud Carpet • Crater Land • Empyrean Colony • Fire Field • Stark Farm • Silence • Synobazz • Tenth Zone East |
Track Features | Anti-Gravity Guide Beam • Crater • Dash Zone • Jump Plate • Magnetic Field Block Coat • Mine • Motion Strip • Pull Magnet • Pit • Rough • Twist Plate |
Mechanics | Boost • Blast Turn • Drift • Drift Turn • Energy |
Modes | Championship • Demonstration • Grand Prix • Password • Records • Replay • Training |
Track features | |
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Obstacles | Anti-Gravity Guide Beam • Crater • Cylinder • Half Pipe • Laser • Magnetic Field Block Coat • Mine • Motion Strip • Pipe • Pull Magnet • Rough • Trap • Twist Plate |
Features | Jump Plate • Dash Zone • Pit • Official Recorder |
- Stubs
- F-Zero Track Features
- BS F-Zero Grand Prix Track Features
- BS F-Zero Grand Prix 2 Track Features
- F-Zero X Track Features
- F-Zero GX Track Features
- F-Zero AX Track Features
- F-Zero: Maximum Velocity Track Features
- F-Zero: GP Legend (video game) Track Features
- F-Zero Climax Track Features
- F-Zero 99 Track Features