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F-Zero

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F-Zero
F-Zero.jpg
Details
Developer Nintendo Entertainment Analysis and Development
Publisher Nintendo
Director(s) Isshin Shimizu
Producer(s) Shigeru Miyamoto
Hiroshi Yamauchi
Platform(s) Super Nintendo Entertainment System, Virtual Console, Nintendo Switch Online
No. of players Single player
Release dates
North America SNES: August 23, 1991
Wii VC: November 19, 2006
Wii U VC: February 20, 2013
NSO: September 5, 2019
Japan SNES: November 21, 1990
Wii VC: December 2, 2006
Wii U VC: February 20, 2013
NSO: September 5, 2019
Europe SNES: June 4, 1992
Wii VC: December 8, 2006
Wii U VC: February 20, 2013
NSO: September 5, 2019
China
Australia
Ratings

ACB G
CERO A
ESRB E
PEGI 3+
USK 0+
Installments
Previous game
Next game F-Zero X
External websites
Twitch icon.png Speedruncom icon.png StrategyWiki icon.png Wikipedia icon.png

This article is about the SNES game. For the series as a whole, see F-Zero (series). For the video game music album, see F-Zero (album). For the online game by the same name, see F-Zero 99

F-Zero (F-ZERO, Efu Zero[?]) is a futuristic racing video game developed and published by Nintendo for the Super Nintendo Entertainment System. The game was first released in Japan on November 21, 1990 and later in North America on August 13, 1991 and in Europe on June 4, 1992. The title was downloadable over the Nintendo Power peripheral in Japan.[1] It was also released onto the Nintendo Super System. The special edition of the game was released on the Super Famicom's Satellaview attachment.[2] As the first game in the F-Zero series, it was released in Japan as one of the two debut titles for the Super Famicom, the Japanese name for the Super Nintendo Entertainment System.[3] However, in the United States, this launch title was accompanied by more games.[4] In late 2006, F-Zero became available over the Wii's Virtual Console[5] and the Wii U's Virtual Console on February 20th of 2013 worldwide. On September 5, 2019, F-Zero became available for the Nintendo Switch Online application as one of the launch titles for the Super Nintendo Entertainment System segment[6].

F-Zero has been praised for its original scenarios and style of gameplay. As a result, the title has influenced numerous other racing games.[7][8][9]

Gameplay

F-Zero features an elimination style race in which the player is given a certain place to be in each lap (1st place, 2nd place, etc.). The player will be knocked out if the player is not in that place or higher at the end of a lap.

Game Modes

Circuits

Knight Mute City I
Mute City I
Big Blue
Big Blue
Sand Ocean
Sand Ocean
Death Wind I
Death Wind I
Silence
Silence
Queen Mute City II
Mute City II
Port Town I
Port Town I
Red Canyon I
Red Canyon I
White Land I
White Land I
White Land II
White Land II
King Mute City III
Mute City III
Death Wind II
Death Wind II
Port Town II
Port Town II
Red Canyon II
Red Canyon II
Fire Field
Fire Field

Characters

New Pilots

Gallery

Cut Content

Main article: F-Zero on The Cutting Room Floor

Trivia

WWMM F-Zero.png
  • F-Zero appears as one of the microgames in the 9-Volt stage in WarioWare, Inc.: Mega Microgame$! called F-Zero.
  • An F-Zero jazz album was released on March 25, 1992 in Japan and features twelve songs from the game on a single disc composed by Yumiko Kanki and Naoto Ishida, and arranged by Robert Hill and Michiko Hill. Earlier in that same month, on March 4th, two songs, Mute City and Red Canyon, were rearranged by Takami Asano for the Nintendo Super Famicom Game Music album, along with other games like SimCity, Pilotwings, Super Mario World, and The Legend of Zelda: A Link to the Past.
  • The term "F-Zero" stands for "Formula Zero". It is a parody of the name for the FIA's auto race called Formula One, or F-1.

External links

References

Template:Reflist

  1. Nintendo Power (Japanese). Nintendo. Archived from the original on 2006-12-15. Retrieved on 2007-08-05.
  2. BS F-Zero 2 Grand Prix. IGN. Retrieved on 2006-06-19.
  3. Sheff, David [1993]. Game Over: How Nintendo Zapped an American Industry, Captured Your Dollars, and Enslaved Your Children, First, New York: Random House, Inc., p. 361. ISBN 0-679-40469-4. 
  4. Parish, Jeremy (2006-11-14). Out to Launch: Wii. 1UP.com. Retrieved on 2007-07-03.
  5. Vuckovic, Daniel (2006-10-18). First 7 Aussie Virtual Console games revealed. Vooks.net. Retrieved on 2006-10-23.
  6. SNES games coming to Nintendo Switch Online. Polygon (2019-9-04). Retrieved on 2020-05-24.
  7. IGN Staff (1998-07-14). F-Zero X. IGN. Retrieved on 2007-07-16. “It [F-Zero] was the first of its kind; the only really successful inheritor (or copier, depending on how you look at it) to date are Psygnosis's Wipeout and Wipeout II for Sony's PlayStation.”
  8. Thomas, Lucas (2007-01-26). F-Zero (Virtual Console) review. IGN. Retrieved on 2007-07-16.
  9. Allen, Matt. SNES WEEK: Day 5. NTSC-uk.com. Retrieved on 2007-12-03.