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F-Zero Climax

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F-Zero Climax
Developer(s) Suzak
Publisher(s) Nintendo
Director(s) Yutaka Hirata

Azusa Tajima

Producer(s) Satoru Iwata

Hitoshi Yamagami

Platform Game Boy Advance
Genre Racing
Modes Single player, Multiplayer, Track editor
Release date(s)
Japan October 21, 2004
Previous Game F-Zero: GP Legend
 This box: view  edit 

F-Zero Climax is a futuristic racing video game for the Nintendo Game Boy Advance handheld. It was released exclusively in Japan on October 21, 2004. Like its handheld predecessor, F-Zero: GP Legend, Climax was published by Nintendo and developed by both them and Suzak.

F-Zero Climax is the sixth installment in the F-Zero series and the third to be released for the Game Boy Advance. This is the first F-Zero game to have a built-in track editor without the need for an expansion or add-on. Custom tracks can be saved to one of thirty slots for future use and they can be exchanged with other players via link cable. If memory becomes full or link cable connection cannot be done, the game can generate a password for the track; when it is input on any F-Zero Climax cartridge, the password will generate the track instantly.

Another unique feature is that one may download the game by link cable with just one game pack, as someone would do with a DS. But only one track may be played this way, and the two pilots are always the same.



# Bronze Cup Silver Cup Gold Cup Bronze Cup (Expert) Silver Cup (Expert) Gold Cup (Expert) Bronze Cup (Master) Silver Cup (Master) Gold Cup (Master) Platinum Cup
1 Mute City - Six Carat Big Blue - Slalom Lightning - R Trace Mute City - Eight Carat Sand Ocean - High Speed Edge II White Land - Hornet Red Canyon - Barrel Roll Mute City - Cactus Circuit II Port Town - Half Dome II Mute City - Multiply
2 Sand Ocean - High Speed Edge Red Canyon - Inside Out Port Town - Half Dome White Land - White Wolf Lightning - Trust Jump Silence - Nightmare Fear Sand Ocean - High Speed Edge III Mist Flow - Puzzle Ring White Land - Hornet House Big Blue - Big Billow
3 Port Town - Sky Highway Mist Flow - Double Link Sand Ocean - Key Break Big Blue - Arch Hill Mist Flow - Mist Ring Big Blue - Single Course Lightning - G Trace Lightning - Loss Landing Sand Ocean - Key Break Silence - Silence II
4 White Land - Wolf Fire Field - Front Line Big Blue - Slip Down Port Town - Sky Highway II Mute City - Cactus Circuit Sand Ocean - Key Break II Mute City - Ten Carat Fire Field - Front Line II Big Blue - Twin Course Port Town - Great Wings
5 Fire Field - Heat Circuit Silence - Nightmare Illusion - Lost Way Red Canyon - Inside Out II Fire Field - Burnt-Out Rink Illusion - Lost Way II White Land - Last Wolf Silence - Nightmare One Illusion - Lost Way III Red Canyon - Red Canyon II
6 Sand Ocean - Sand Ocean
7 White Land - White Land II
8 Fire Field - Fire Field

New Characters


FZC Jump Plate.png

White Land: Eagle Circuit


  • The maximum speed the player can reach is at 1920 km/h. This speed can be reached easily by creating a custom track with multitude of arrow plates.
  • This is the only F-Zero game, not including the BS F-Zero titles, that has never been released outside of Japan.
  • This game has a whopping 53 courses due from the Normal, Expert and Master difficulty variations of cups, exceptions to Platinum Cup.

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