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F-Zero

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F-Zero
F-Zero.jpg
Development
Developer(s) Nintendo EAD
Publisher(s) Nintendo
Director(s) Isshin Shimizu
Producer(s) Shigeru Miyamoto

Hiroshi Yamauchi

Platform Super Nintendo Entertainment System, Virtual Console
Genre Racing
Modes Single player
Release date(s)
Japan SNES: November 21, 1990
Wii VC: December 2, 2006
Wii U VC: February 20, 2013
North America SNES: August 23, 1991
Wii VC: November 19, 2006
Wii U VC: February 20, 2013
Europe SNES: June 4, 1992
Wii VC: December 8, 2006
Wii U VC: February 20, 2013
Rating(s)
ACB G
CERO A
ESRB E
PEGI 3+
Installments
Next Game F-Zero X
 This box: view  edit 

This article is about the SNES game. For the series as a whole, see F-Zero (series). For the video game music album, see F-Zero (album).

F-Zero (エフゼロ Efu Zero?, F-ZERO) is a futuristic racing video game developed and published by Nintendo for the Super Nintendo Entertainment System. The game was first released in Japan on November 21, 1990 and later in North America on August 13, 1991 and in Europe on June 4, 1992. The title was downloadable over the Nintendo Power peripheral in Japan.[1] It was also released onto the Nintendo Super System. The special edition of the game was released on the Super Famicom's Satellaview attachment.[2] In late 2006, F-Zero became available over the Wii's Virtual Console[3] and the Wii U's Virtual Console on February 20th of 2013 worldwide. As the first game in the F-Zero series, it was released in Japan as one of the two debut titles for the Super Famicom, the Japanese name for the Super Nintendo Entertainment System.[4]However, in the United States, this launch title was accompanied by more games.[5] F-Zero has been praised for its original scenarios and style of gameplay. As a result, the title has influenced numerous other racing games.[6][7][8]

Gameplay

F-Zero features an elimination style race in which the player is given a certain place to be in each lap (1st place, 2nd place, etc.). The player will be knocked out if the player is not in that place or higher at the end of a lap.

Game Modes

Circuits

# Knight League Queen League King League
1 FZ MCI.png
Mute City I
FZ MCII.png
Mute City II
FZ MCIII.png
Mute City III
2 FZ BB.png
Big Blue
FZ PTI.png
Port Town I
FZ DWII.png
Death Wind II
3 FZ SO.png
Sand Ocean
FZ RCI.png
Red Canyon I
FZ PTII.png
Port Town II
4 FZ DWI.png
Death Wind I
FZ WLI.png
White Land I
FZ RCII.png
Red Canyon II
5 FZ S.png
Silence
FZ WLII.png
White Land II
FZ FF.png
Fire Field

Characters

New Pilots

Gallery

Trivia

WWMM F-Zero.png
  • F-Zero appears as one of the microgames in the 9-Volt stage in WarioWare, Inc.: Mega Microgame$! called F-Zero.
  • An F-Zero jazz album was released on March 25, 1992 in Japan and features twelve songs from the game on a single disc composed by Yumiko Kanki and Naoto Ishida, and arranged by Robert Hill and Michiko Hill. Earlier in that same month, on March 4th, two songs, Mute City and Red Canyon, were rearranged by Takami Asano for the Nintendo Super Famicom Game Music album, along with other games like SimCity, Pilotwings, Super Mario World, and The Legend of Zelda: A Link to the Past.
  • The term "F-Zero" stands for "Formula Zero." It is a parody of the name for the FIA's auto race called Formula One, or F-1.

References

  1. Nintendo Power (Japanese). Nintendo. Archived from the original on 2006-12-15. Retrieved on 2007-08-05.
  2. BS F-Zero 2 Grand Prix. IGN. Retrieved on 2006-06-19.
  3. Vuckovic, Daniel (2006-10-18). First 7 Aussie Virtual Console games revealed. Vooks.net. Retrieved on 2006-10-23.
  4. Sheff, David [1993]. Game Over: How Nintendo Zapped an American Industry, Captured Your Dollars, and Enslaved Your Children, First, New York: Random House, Inc., p. 361. ISBN 0-679-40469-4. 
  5. Parish, Jeremy (2006-11-14). Out to Launch: Wii. 1UP.com. Retrieved on 2007-07-03.
  6. IGN Staff (1998-07-14). F-Zero X. IGN. Retrieved on 2007-07-16. “It [F-Zero] was the first of its kind; the only really successful inheritor (or copier, depending on how you look at it) to date are Psygnosis's Wipeout and Wipeout II for Sony's PlayStation.”
  7. Thomas, Lucas (2007-01-26). F-Zero (Virtual Console) review. IGN. Retrieved on 2007-07-16.
  8. Allen, Matt. SNES WEEK: Day 5. NTSC-uk.com. Retrieved on 2007-12-03.
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