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F-Zero: GP Legend (video game)

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For the anime, see F-Zero: GP Legend (anime).

F-Zero: GP Legend
F-Zero- GP Legend (North American).jpeg
North American Box Art
Developer(s) Suzak
Publisher(s) Nintendo
Director(s) Yutaka Hirata

Azusa Tajima

Producer(s) Satoru Iwata

Hitoshi Yamagami

Platform Game Boy Advance, Wii U
Genre Racing
Modes Single player, Multiplayer
Media ROM Cartridge
Release date(s)
Japan GBA: November 28, 2003
Wii U VC: October 1, 2014
North America GBA: September 20, 2004
Wii U VC: March 12, 2015
Europe GBA: June 4, 2004 [1]
Wii U VC: January 1, 2015
CERO All Ages
Previous Game F-Zero GX/AX
Next Game F-Zero Climax
 This box: view  talk  edit 

F-Zero: GP Legend (F-ZERO ファルコン伝説 Efu Zero Farukon Densetsu?) is a futuristic racing video game for the Game Boy Advance handheld. Developed by Suzak, it was released in Japan in 2003, and in Europe and North America in 2004. It is the second F-Zero game released for the Game Boy Advance, after F-Zero: Maximum Velocity.

F-Zero: GP Legend is the fifth released installment in the F-Zero series and the successor to F-Zero GX. Considered a reboot of the franchise, the game is based on the anime, and differs considerably in story and setting from its predecessors. GP Legend features gameplay very similar to the original F-Zero and F-Zero: Maximum Velocity.


F-Zero: GP Legend offers time trials, a Challenge mode (called Zero Test), and four Grand Prix events. Link cable racing allows up to four players to compete together.

The game features over 30 playable characters, 8 of whom are available in Story mode, including newcomer Rick Wheeler, the evil Black Shadow, and series hero Captain Falcon. As in earlier games, a story-driven campaign leads players through a series of futuristic races across the diverse environments of many different planets.

Story mode

Story mode is one of the two modes available at the start of the game, along with Grand Prix mode. In this mode, the player engages in a series of missions that describe the story of the game. Eight characters total can be played in this mode, though only Rick Wheeler is available from the beginning. The other characters must be unlocked by advancing through the story.

Grand Prix

In Grand Prix mode, the player chooses from one of the 34 playable characters (most of whom have to be unlocked), and races through a series of 5 different tracks. Unlike the previous games, the names of the cups in GP Legend are not derived from chess pieces, playing cards, etc. Instead, the cups carry the Bronze, Silver, Gold, and Platinum cups commonly used in racing video games. The Platinum cup can be unlocked by beating the first three cups on "Novice" and "Standard" difficulty. On "Expert" level, each track from the Bronze, Silver, and Gold Cups are replaced with a harder version, and the name of the track has the Roman numerals "II" to denote that the track is the second version. In each race, the player is scored by their finishing position. The points are totaled up after each race, and the pilot with the most points wins. 100 points is the maximum amount that a pilot can earn in a single race, and 15 is the minimum, unless the pilot's craft is destroyed, and the pilot gains no points. If the player's craft is destroyed, the player has the choice to use a spare machine (4 is the max) and redo the race, or quit the cup. Unlike in F-Zero GX, the player does not get a spare machine after destroying 5 machines.

Time Attack

In Time Attack, the player races through 5 laps on a single track, alone or against a ghost racer, and tries to beat the best time. A scoreboard of the top five best times for each track is displayed on the track selection screen, along with the best time for a single lap. After getting the best time, the player can choose to save his/her ghost to race against later, though only one ghost can be saved at a time.


Training mode allows the player to race around a track of their choice for practice purposes. The player is able to choose the number of laps, the number of opponents, and the difficulty level. The player is only able to race on tracks that they have already completed in Grand Prix mode, however.

Zero Test

Zero Test is a mode unique to F-Zero: GP Legend. In it, the player attempts to complete a series of challenges, usually involving reaching the end of a specific portion of track within the allotted time. There are 4 available classes (C, B, A, and S), each one featuring 12 different tests. The classes are unlocked in sequence; each class the player completes unlocks the next class. Times are rated from bronze to silver to gold, with gold times being extremely difficult to achieve.


In Link mode, the player races against up to four other human opponents via Game Boy Link Cable. Two different modes, Single-Pak and Multi-Pak, are available.

New Characters

F-Zero: GP Legend introduced four new playable characters, namely:


# Bronze Cup Silver Cup Gold Cup Bronze Cup (Expert) Silver Cup (Expert) Gold Cup (Expert) Platinum Cup
1 Mute City - Traditional Park Silence - Box rink Port Town - Forked Road Mute City - Traditional Park II Silence - Box Rink II Port Town - Forked Road II Mute City I
2 Red Canyon - Junction Sand Ocean - Caterpillar Silence - Honeycomb Rink Red Canyon - Junction II Sand Ocean - Caterpillar II Silence - Honeycomb Rink II Big Blue
3 Mist Flow - Clip Oval Mute City - Expansion Park White Land - Flower Mist Flow - Clip Oval II Mute City - Expansion Park II White Land - Flower II Silence
4 Lightning - Volute Big Blue - Slip Highway Fire Field - Wreckage Circuit Lightning - Volute II Big Blue - Slip Highway II Fire Field - Wreckage Circuit Port Town II
5 Fire Field - Blast Track Mist Flow - Front & Back Red Canyon - Peak Jump OR Illusion - Abyss Drop Fire Field - Blast Track II Mist Flow - Front & Back II Red Canyon - Peak Jump II OR Illusion - Abyss Drop II Red Canyon
6 Sand Ocean
7 White Land II
8 Fire Field

E-Reader support

In Japan, F-Zero: GP Legend had support for the e-Reader. Swiping the GP Legend cards while playing the F-Zero: GP Legend game allowed for extra tracks, only available with the cards. However, this ability was not available in the US or European versions of the game, as the e-Reader proved unpopular in the US and was never released in Europe.


F-Zero: GP Legend received generally favorable reviews from critics, and currently holds a 7.7 rating on review aggregator Metacritic.[2] Craig Harris of gave the game an 8.0 out of 10, calling it "a solid and well-designed game", while also commenting on its many similarities to F-Zero: Maximum Velocity.[3] Erougamer reviewer Tom Bramwell gave GP Legend an 8 out of 10, and praised many elements of the game.[4] Avery Score of GameSpot also gave the game an 8.0, giving special mention to its sound.[5] Jeremy Parish of gave GP Legend a more negative review, grading it a with "C" and complaining about the game's dated appearance.[6]


  1. F-Zero: GP Legend Related Games. GameSpot. Retrieved on 2011-12-1.
  2. F-Zero GP Legend at Metacritic. Metacritic. Retrieved on 2011-12-1.
  3. Harris, Craig. F-Zero: GP Legend Review. IGN. Retrieved on 2011-12-1.
  4. Bramwell, Tom. F-Zero: GP Legend Review. Eurogamer. Retrieved on 2011-12-1.
  5. Score, Avery. F-Zero: GP Legend Review. GameSpot. Retrieved on 2011-12-1.
  6. Parish, Jeremy. F-Zero: GP Legend Review for GBA. Retrieved on 2011-12-1.

External links

Template:F-Zero: GP Legend (video game)

F-Zero series
Main games
F-ZeroBS F-ZeroBS F-Zero 2F-Zero X (Expansion Kit) • Maximum VelocityGX / AXGP LegendClimax
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